Computer Science ยท Ph.D.

Nadav Z.
Cohen

Ph.D. student at Reichman University with Prof. Ariel Shamir. I build generative models for 2D and 3D โ€” algorithm-driven art forms and better tools for the game and animation industries.

Currently I'm interning at Adobe in Seattle as a Research Scientist in the Creative Intelligence group, mentored by Aharon Hertzman and Eli Shechtman. Previously, I was a Visiting Researcher in the IGARASHI Lab at the University of Tokyo, working with I-Chao Shen and Takeo Igarashi.

Off-screen: painting, nature photography, gaming, and time with family and friends.

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Nadav Cohen

News

recent
Aug 2026

Many-Videos Browsing accepted to SIGGRAPH Asia 2026 ๐Ÿฆง ๐ŸŒด ๐Ÿคฟ

Jun 2026

Joined Adobe in Seattle for a summer internship, mentored by Aharon Hertzman and Eli Shechtman ๐Ÿฆฆ ๐Ÿ”๏ธ ๐Ÿ‹

Apr 2026

Colorful-Noise accepted to SIGGRAPH 2026 ๐ŸŽฅ ๐ŸŒŒ ๐Ÿง™

Oct 2025

Started a Visiting Researcher position at the University of Tokyo ๐Ÿ‡ฏ๐Ÿ‡ต ๐ŸฆŒ

Feb 2025

"Conditional Balance: Improving Multi-Conditioning Trade-Offs in Image Generation" accepted to CVPR 2025 ๐ŸŽ‰ ๐Ÿง ๐Ÿˆ

Apr 2024

Officially started my Ph.D. at Reichman University.

May 2022

M.Sc. thesis "Understanding Art Paintings with Algorithms" selected for the graduation ceremony.

Feb 2022

Semantic Segmentation in Art Paintings accepted to Eurographics.

Dec 2021

Completed my M.Sc. (Magna Cum Laude) at the Hebrew University.

Mar 2019

Started my M.Sc. at the Hebrew University of Jerusalem.

Upcoming Talks
Jul 2026Presenting "Colorful-Noise" at SIGGRAPH 2026, Los Angeles.
Jun 2026Presenting "Colorful-Noise" at the Canvas-Lab Seminar, Reichman University.
Apr 2025Presenting "Conditional Balance" at the Visual Computing Seminar, Tel-Aviv University.
Apr 2025Presenting "Conditional Balance" at Microsoft Data-Science, Bond.
Teaching
Fall 2026Introduction to Generative Models and Computational Creativity โ€” Lecturer & Course Creator, Reichman University.
Spr 25โ€“27Introduction to Computer Graphics โ€” TA, Reichman University.
Fall 2024Introduction to Computer Science โ€” TA, Reichman University.

Publications

04

Projects

01
Blender Toolkit
May 2025

The 3D Researcher Blender Toolkit v0.1

A collection of Python bpy scripts that gather and automate useful Blender functionality for computer graphics researchers.

Paintings

gallery